Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Conqueror

Conquerors are perhaps the largest and most difficult to handle of the plasma weapon category. A conquerer can deliver a single devastating blast of plasma, but the weapon is rather front-heavy and difficult to maneuver. Some vesk take up the weapon as a sign of their patron deity, Damoritosh, viewing it as the ranged spiritual equivalent of the doshko. In addition to the red star, yellow star, white star, and blue star models, the particularly powerful violet star conqueror has recently made its way onto the market.

Plasma Weapons

Superheated or electromagnetically charged gas becomes ionized plasma, which plasma weapons emit in a controlled blast. Ionized plasma deals both electricity and fire damage, tearing through organic flesh and metal alike. Plasma beams can be projected, as from a gun, or maintained in a steady beam with a powerful magnetic field, as the blade of a melee weapon.

Followers of Sarenrae popularized terms for the different intensities of plasma swords based on the heat they emit. The hottest, deadliest plasma weapon is a blue star, followed in descending order by white star, yellow star, red star, and finally tactical plasma weapons.

Conqueror, Violet Star

Source Starfinder Armory pg. 41
Level 18; Price 590,000
Hands 2; Proficiency Heavy
Damage 10d10 E & F; Range 100 ft.; Critical wound
Capacity 80 charges; Usage 8
Bulk 3; Special unwieldy

Conqueror, Red Star

Source Starfinder Armory pg. 41
Level 1; Price 430
Hands 2; Proficiency Heavy
Damage 1d10 E & F; Range 60 ft.; Critical wound
Capacity 20 charges; Usage 4
Bulk 3; Special unwieldy

Conqueror, Yellow Star

Source Starfinder Armory pg. 41
Level 4; Price 2,400
Hands 2; Proficiency Heavy
Damage 1d12 E & F; Range 80 ft.; Critical wound
Capacity 40 charges; Usage 4
Bulk 3; Special unwieldy

Conqueror, White Star

Source Starfinder Armory pg. 41
Level 9; Price 15,200
Hands 2; Proficiency Heavy
Damage 3d12 E & F; Range 80 ft.; Critical wound
Capacity 40 charges; Usage 4
Bulk 3; Special unwieldy

Conqueror, Blue Star

Source Starfinder Armory pg. 41
Level 13; Price 52,000
Hands 2; Proficiency Heavy
Damage 5d10 E & F; Range 100 ft.; Critical wound
Capacity 80 charges; Usage 4
Bulk 3; Special unwieldy